

Terminology and Concepts – key terminology and concepts with EEP.This tutorial is designed to walk you through the essentials of EEP, including the terminology used. Importing Windlight Settings as EEP Assets.Cloning, Loading and Clearing Tracks (3).Making Personal EEP Settings Persistent.Overview: Creating & Editing EEP Assets.
SECOND LIFE PHOENIX VIEWER DRIVERS
Allows environments settings to be applied to your own avatar, allowing you to see the same environment (sky, clouds, Sun / Moon position, etc.) wherever you go in-world – useful for vehicle drivers travelling across multiple regions.Provision of a Personal Lighting capability that allows photographers, etc., to make rapid / temporary changes to an region / parcel’s environment visible only in their viewer.Estate / region / parcel settings are simulator-side, and so by default are automatically seen by anyone using any EEP enabled viewer on entering the region / estate / parcel.Provides new LSL functions to allow scripts to interact with parcel environments.Allows users to override region / parcel settings as seen within their own viewer for the purposes of photography, etc.Provides an extended day cycle of up to 168 hours (thus allowing a 7-day, 24-hour day / night cycle to be defined, for example).Allows the Sun, Moon and Cloud textures to be replaced with custom textures uploaded to the viewer.Allows up to four different, independently controlled sky layers.

